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nulledwine

31 Game Reviews

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As others have said, I also think this game has potential. I have listed things that you need to fix.

- The ball should only spawn when the game is started
- The ball sometimes gets stuck inside sprites. Tune the collision a bit more.
- When someone scores, the ball should reset to the middle position, where it will move towards the player that lost a point
- Some different music tracks would help too
- Make a pop animation or something for the ball when it's a game over, same with when you score.
- Instead of keys, maybe it would help to put in some buttons to change character instead
- The ball is stuck in the same rotation through the game. Make it rotate as it bounces to provide more realism
- This isn't just a pong game, this is power man's pong game! Instead of just playing it as a normal pong game why not spice things up and add things like powerups or obstacles?
- Background gets boring after a while. Maybe switch to a random background each game? An animated background would be nice too.
- Enemy has the same movements, always predictable. Maybe make a simple ai system? You can message me if you need help with that.

These are my opinions, but again it's your game. Hope this helped.

Chukoloco08 responds:

I was able to add new backgrounds, ball animations for when it pops, and even new music tracks! I will think about a plan to put power-up(s) in the game soon though. And possibly use buttons to switch characters.

Now this is a really good concept. I actually had the exact same idea as you, lucky you took it first :D
Of course, there are still some things to polish up, for example the flag hitbox should be a little bit smaller (Like what ge0man1177 said), the music seems to stop after pressing r, etc. Other than that, really good. I'd love to see the full version of this! Keep it up man!

MrOnsku responds:

Thanks man!

I know this is a game heavily inspired by flappy bird, but the problem is that you've made it way too similar to the real game. Try making it in a different style, maybe instead of a bird some other animal/thing, and also switch it up a bit so it doesn't get boring. Music would help too.

I actually really enjoyed this! I loved the simple graphics and music/sounds. The only thing I would suggest is some more animations, like running and jumping and the buttons highlight when the cursor is over them.

Great game!

This is just awful. Who made the music? Is there even a way to kill enemies? Also you didn't make the art. You used free art assets.

This is a first game? I am completely blown away. I can see why this is front-paged.
All I'm thinking is what great games you'll make in the future, keep it up man!

HealliesGames responds:

Well yes, but actually no. x)

Thanks for playing, nullBinary!

No music, plane sounds should be continuous and should use a different sound effect. You can crash into clouds? GUI isn't very good, and you should use something like a smoke texture for the explosion instead of unity's default particle texture.

Edit: I personally don't think it's right to have planes crashing into clouds. Why not use birds or something?

MikroArts responds:

Thank you and for playing and for feedback! You are right, lot of things are missing.
I will take your remarks and apply them on next update! Very thanks again!!!

And for the clouds.. Yes, you can crash into clouds, why not? This is a game though, i could also put flying snails..

Music takes three seconds to load, player flies through walls, impact on obstacles should immediantly start the game
This is a modified version of brackey's tutorial
Also too short, levels should autogenerate

I actually really enjoyed this game, simple graphics and extremely fun.
About the movement animations, where the box would stretch, maybe make it a little more subtle.
Other than that, loved it!

Not bad, but I personally think you should use WASD or arrow keys instead of the mouse. There should be a penalty from touching the walls, otherwise the game is too easy. Some more animations would also help.

PatrickZochAlves responds:

Hi nullBinary,

Normally you should drop the triangle and lose a little bit of time when you touch a wall (and don't the shield star), does it do that for you?

About the WASD, I actually developped the game thinking about touch screens, that's why I use the mouse over the keyboard. We'll see if it works in the future.

Lastly, most of people say the game is pretty hard, if you could develop a little more about why you find it easy it would be great, I then could adjust the difficulty. By the way, could you tell me in which level you stopped?

Thanks for playing and commenting!

making games as a hobby since i was 12 years old, and continuing to do so
wishlist my steam game "Botanica"!

Daniel Graves @nulledwine

Age 17, Male

violin teacher

high school

Somewhere cold

Joined on 3/20/20

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